Visuals/Controls Patch
Hyperwing » Devlog
Patch changes:
- Changed throttle controls:
- R throttle up
- F throttle down
- Updated all control displays and itch documentation
- Navigator tutorial:
- All messages display for 5 seconds
- Space advances one message at a time
- Added “SPACE next communication” hint
- Improved Navigator readability:
- Body uses the clearer Hyrax/Alpha-style font
- Communication panels and text enlarged about 10%
- Widened the controls/spec panels to prevent text overflow
- Enlarged and respaced the SPD/HULL panel for WebGL
- Standardized Bridge, Chase, and Rear HUD positioning
- Added high-DPI WebGL handling to prevent tiny HUD elements on itch
- Fixed the
CommsFeednullable-value crash - Home ship now:
- Appears during departure
- Hides after jumping toward NAV-1
- Returns only for the trip home from NAV-3
Files
Hyperwing-WIP-webgl.zip Play in browser
11 days ago
Hyperwing
Work-in-progress space combat prototype. Launch from the tube, fly the Hyperwing, blast bandits. Campaign still cooking.
More posts
- Game Update4 days ago
- Call Sign/Debriefing Patch11 days ago
- 1st mission Adjustments12 days ago
- Skeleton15 days ago
- Patch1.0117 days ago
- Initial post17 days ago
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