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Devlog
Game Update
July 25, 2026
by
Kishnid
Hyperwing WIP 0.1.8 Added Mission 2 campaign slice after M01 win: Mess Hall intro with choice dialogue (Mara Vance, wingman briefing) Beacon 9-A briefing and launch Wingman sortie with Jalen — NAV s...
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Call Sign/Debriefing Patch
July 18, 2026
by
Kishnid
Added pilot registration after Start Mission Custom callsign, defaulting to CADET Eight selectable portraits Profile persists in browser storage for later missions and comms Restored and refined cockp...
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Visuals/Controls Patch
July 18, 2026
by
Kishnid
Patch changes: Changed throttle controls: R throttle up F throttle down Updated all control displays and itch documentation Navigator tutorial: All messages display for 5 seconds Space advances one me...
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1st mission Adjustments
July 18, 2026
by
Kishnid
Went back and updated a few things... Cinematic update ship spec and control tutorial- not able to skip got asteroids working properly. sound adjust on laser fire bridge view to cockpit view Adjusted...
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Skeleton
July 14, 2026
by
Kishnid
Original was launch and 1 group of enemies to try out the dogfighting. Built a skeleton for mission(s) Added Start Page Opening Cinematic Mission Brief Ship Specs and Controls Launch 1 Mission with 3...
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Patch1.01
July 12, 2026
by
Kishnid
Had to update some mesh controllers. worked in unity, crashed in itch...
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Initial post
July 12, 2026
by
Kishnid
Playable dogfight vertical slice — campaign coming later...
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