Game Update


Hyperwing WIP 0.1.8

Added Mission 2 campaign slice after M01 win:

  • Mess Hall intro with choice dialogue (Mara Vance, wingman briefing)
  • Beacon 9-A briefing and launch
  • Wingman sortie with Jalen — NAV sweep, scanner assist, jammer fight, hot RTB
  • Eight Rifters escape sequence and home jump cinematic

Added full M02 post-mission debrief sequence:

  • Hangar debrief with choice dialogue (Jalen)
  • Command debrief with choice dialogue (Commander Vos)
  • Mission results / performance stars
  • Credits roll on Continue

Added auto-save checkpoints (browser IndexedDB):

  • Saves when you accept the Beacon 9-A briefing — resume at M02 launch tube (skips Mess Hall)
  • Saves when you continue from M02 mission results — resume at credits
  • LOAD SAVED GAME on title when a checkpoint exists
  • START MISSION still begins fresh from M01

Moved afterburner to Shift for browser / itch builds:

  • Alt reserved by Edge and Chrome on Windows
  • Controls screen, ship specs, and in-flight footer updated to show Shift

WebGL / itch polish:

  • Custom HyperwingItch WebGL template (canvas focus, stable HUD scale)
  • Portrait grid UV fix for pilot selection and comms plates
  • Bluer UI panel framing on registration and dialogue screens
  • Cockpit A-pillar rails tuned toward cockpit blue

Mission fixes:

  • Beacon 9-A stays visible through scan complete and escape setup
  • M01 RTB home jump timing — ALPHA callout before jump fires; Hyrax hidden until post-jump
  • M02 fail still uses generic debrief (not the full interactive chain)

Files

Hyperwing-WIP-webgl.zip Play in browser
4 days ago

Leave a comment

Log in with itch.io to leave a comment.