Hyperwing
HYPERWING is a work-in-progress space combat prototype with a classic cockpit dogfighter feel (Wing Commander–inspired, not a remake).
You fly a Hyrax interceptor: title screen → launch tube → bridge combat. Lock targets, fire blaster bolts and missiles, switch cameras, and clear the bandits with wingman ALPHA on the channel.
Controls
- WASD / Arrows — pitch & yaw
- Q / E — roll
- R/F — SET throttle
- Shift — afterburner
- LMB / Space — guns
- RMB — missile (needs lock)
- T / Tab — cycle lock
- V — Bridge / Chase / Rear
- R — restart after mission end
- Space / Enter — start (title) / skip launch
This build
- Playable dogfight arena
- Launch cinematic + bridge VDUs (ship + comms)
- Green missile lock, radar, attack-run AI
Notes
Prototype / WIP. Campaign and briefing come later. First browser load can take a while. Desktop recommended. Feedback welcome.
Development log
- Game Update3 days ago
- Call Sign/Debriefing Patch10 days ago
- Visuals/Controls Patch10 days ago
- 1st mission Adjustments11 days ago
- Skeleton14 days ago
- Patch1.0116 days ago
- Initial post16 days ago

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